A graduate and post graduate school
A founding member of the INSA Group
Full CTI accreditation
EUR-ACE label

INSA Rennes as third party

INSA Rennes, because of the involvment of its employees can be also involved in european projects without being beneficiary but just in being third party to another entity which is the beneficiary.



CROWDBOT will enable mobile robots to navigate autonomously and assist humans in crowded areas. Today’s robots are programmed to stop when a human, or any obstacle is too close, to avoid coming into contact while moving. This prevents robots from entering densely frequented areas and performing effectively in these high dynamic environments.

CROWDBOT aims to fill in the gap in knowledge on close interactions between robots and humans during navigation tasks. The project considers three robotic platforms: a semi-autonomous wheelchair, the commercially available Pepper robot andthe under development robot cuyBot. CROWDBOT gathers the required expertise to develop new robot capabilities to allow robots to move in a safe and socially acceptable manner

The work of INSA Rennes-IRISA rely on the semi-autonomous and social navigation of a wheelchair in a crowded space, as well as on human-robot interactions.

> project.inria.fr/crowdbot


Themes: Assistance and service robotics, human-robot interaction, navigation
Laboratory: Inria/IRISA
Fundings: European Commission by H2020 Program
Beneficiary whose INSA Rennes is the Third Party: INRIA
Duration: 42 months from 01/01/2018



“Touch comes before sight, before speech. It is the first language and the last, and it always tells the truth” (Margaret Atwood), yet digital content today remains focused on visual and auditory stimulation. Even in the realm of VR and AR, sight and sound remain paramount. In contrast, methods for delivering haptic (sense of touch) feedback in commercial media are significantly less advanced than graphical and auditory feedback. Yet without a sense of touch, experiences ultimately feel hollow, virtual realities feel false, and Human-Computer Interfaces become unintuitive. Our vision is to be the first to imbue virtual objects with a physical presence, providing a revolutionary, untethered, virtual-haptic reality: H-Reality.

The result will be a sensory experience where digital 3D shapes and textures are made manifest in real space via modulated, focused, ultrasound, ready for the untethered hand to feel, where next-generation wearable haptic rings provide directional vibrotactile stimulation, informing users of an object's dynamics, and where computational renderings of specific materials can be distinguished via their surface properties.

> www.hreality.eu



Themes: Digital Technologies / Robotics

Laboratory: IRISA

Fundings: European Commission by H2020 Program


Beneficiary whose INSA Rennes is the Third Party: CNRS

Duration:36 months from 10/01/2018